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The Last Ringbearer Page 7
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"Are you happy now?! First-rate vengeance, still can't get enough of it?! You paid with all of us for one Elvish bastard, may the earth swallow him and his ilk forever!"
"What did you say?" the scout echoed in a strange tone. "May the earth swallow this Elf forever?"
Chapter 13
Suddenly Haladdin, brought up short, beheld before him the usual Tzerlag -- the one who knows what to do.
"Sorry," he mumbled guiltily, looking away.
"Whatever, it happens. Bygones. Now, try to remember exactly -- you too, Baron -- did that pair of Easterlings beat it before or after I took on Eloar?"
"Before, I think..."
"Before, Sergeant, I'm positive -- bet my life on it."
"Right. So they can't possibly know that Eloar is dead or that he even fought... All right. Now, doctor -- can the baron walk at least a couple of miles, with crutches?"
"With crutches -- yes, I think so. I'll stuff him full of analgesics... There will be a bad reaction afterwards."
"Do it, doctor, or he won't have any `afterwards'. Put together the medkit, some water and those breads, nothing else. Oh, and some weapons, just in case." A few minutes later the sergeant handed Tangorn a pair of cross-shaped crutches he had just fashioned out of shortened Easterling spears and began laying out instructions.
"We'll split now. You two will get on the edge of the hamada and head north..."
"North?! But that's where the outpost is!"
"Exactly."
"Oh, I see -- do the opposite of what the foe expects?"
"You got it, doc. Listen. Don't stray from the hamada to the sand. If -- no, when -- the baron conks out, you'll have to carry him. Don't lose the crutches, hear? Watch that the wound does not reopen, or else there'll be blood drops on the stones. The most important thing for you right now is to not leave any tracks; that's easy on the hamada, it's all gravel. I'll catch up with you in two, two-and-a-half hours."
"What are you going to do?"
"I'll explain later, every minute counts now. Forward march, warriors!.. Wait -- gimme a couple cola nuts, I could use them, too."
After seeing his comrades move off, the scout got busy. He had plenty of things to do, most of them small and easily overlooked ones. For example, he had to gather all the stuff that might come in handy later, should they survive this bind -- from Elvish weapons to Tangorn's books -- and bury it, carefully noting landmarks. Then to prepare his own sack -- water, rations, warm cloaks, weapons -- and stash it on the hamada. Now for the most important task.
Tzerlag's idea, prompted unexpectedly by Haladdin's outburst, was simple. Suppose that Eloar had not perished in the attack, but ran off into the desert and got lost? That would be quite likely -- an Elf in a desert is like an Orocuen in a forest -- and his comrades would first and foremost search for their prince (or whoever he was), and only then for the guerillas who wasted six Easterling mercenaries (no big loss). He now had to turn this preposterous supposition into certain fact.
He took moccasins off the Elf's feet and picked up the cut-up leather breastplate; saw a simple silver ring on the corpse's left hand and pocketed that, too, just in case. Then he dug a pit about two feet deep, put the corpse there and covered it with carefully smoothed sand. By itself this is a lame trick unless you create an illusion that the sand could not possibly have been disturbed. For that, we will need another dead body, preferably with minimum damage; the sentry killed by Haladdin's arrow will do just fine. Carefully Tzerlag carried the body to the spot where he hid the Elf, slit the Easterling's throat from ear to ear and drained the blood the way hunters do with big game; then he dropped the body into the pool of blood and arranged it in a natural-looking way. It now looks obvious that the mercenary died on this spot; a normal person is not very likely to look for a body right under another one, in blood-soaked sand, unless he knows exactly what to look for. All right, half the job is done -- the Elf has disappeared, and now he will acquire a very much alive and sprightly double. The Orocuen changed into the Elf's moccasins (damn, how can they wear such boots, without a proper hard sole!) and ran south along the foot of the dune, trying to leave good tracks where the ground was harder. He had donned the Elf's slit breastplate like a vest and carried his own indispensable desert boots in his hands. About a mile and a half from the camp the sergeant halted; he had never been a good runner, and now his heart was beating somewhere near the throat, trying to escape. The distance was already adequate; the `Elf' will now move onto the hamada, where he will leave no tracks. The scout tossed Eloar's leather armor about fifteen paces beyond the spot where the tracks ended; this will serve to confirm both the fugitive's identity and, indirectly, his course (south).
Stop and think again, he said to himself. Perhaps it's best not to leave the breastplate here at all -- too obvious. All right, what would I do if I were him? I am a fugitive who's unsure of where to go next; looks like I've lost my pursuers, but now I have to wander in this terrible desert for who knows how long, and it's scarier than any human foe. It's high time to ditch everything I can to lighten the load; this thing is not that useful anyway, if I survive I can buy another one of these in any armor shop... Sounds reasonable? Yep. Why did I take it off now rather than earlier? Just had no time when fleeing, but now I've stopped, looked around... Sounds reasonable? Sure does. And why is it sliced like that? Because it won't be the friendlies that find it, but rather the enemies who're hunting me; by the way, they're certainly tracking me, so it's high time to move onto gravel. Sounds reasonable? Yeah... Anyway, never think the enemy stupid, but don't assume that they're geniuses, either. He was almost ready for the sprint back -- changed into his boots and ate a bitter cola nut -- when his gaze fell on the breastplate lying on the stones of the hamada like a cracked eggshell, and realization of an almost-made mistake drenched him in cold sweat. An eggshell -- how did the Elf crack out of it? Cut it off himself? It's precisely this kind of a trifle that can blow a whole operation! All right, unlace it... No! I the Elf am in a hurry, I don't need the armor any more -- rather, cut the cord. Now it's all set. He jogged back along the hamada, heading for the barely visible glint of the dying fire, where his pack awaited. The cola filled him with a treacherous lightness, so that he had to deliberately slow down, lest his heart burst. Picking up the pack, he forced himself to rest for a few minutes and then resumed course; now he had to look out for Haladdin and Tangorn, which slowed him down. It turned out that they have covered over two miles already -- an excellent pace he did not even count on. The scout saw Haladdin first -- he was resting, sitting on the ground with his expressionless bloodless face turned up towards the stars. He had been carrying the baron for the last half a mile, and now Tangorn was back on his crutches, trying doggedly to gain them another few yards.
"Have you guys polished off all of that Elvish wine?"
"No, we've left some for you." Tzerlag scanned his comrades, estimated the remaining trip and ordered them to take cola. He knew that tomorrow (if there was a tomorrow) their bodies would pay a nightmarish price both for this drug and for the poppy balls, but there was no other way to make the trek. Later Haladdin realized that he could not remember any of it. He remembered clearly that the cola had not only breathed new life into his weary muscles, but also sharpened all his senses amazingly, greatly expanding their range -- from the familiar constellations, which suddenly shone with a multitude of previously invisible tiny stars, to the smell of dung smoke from someone's incredibly distant fire -- but he could not remember a single detail of their journey.
That memory gap ended just as suddenly as it began; the world became real once again, and reality brought back pain, and weariness so enormous that it even pushed the sense of danger somewhere to the back of his consciousness. He found himself lying flat against the ground behind a tiny ridge about thirty yards away from their desired ruins, with the massive cube of the outpost looming behind it in the predawn light.
"Maybe we should sprint?" he asked in a barest whisper.
"Like hell!" the scout hissed furiously, "see the sentry on the roof?"
"Does he see us?"
"Not yet: he's silhouetted against the grey sky, we're against dark ground. But if you move he'll definitely see you."
"But it's dawning already..."
"Shut up, willya? It's bad enough as it is..."
Suddenly the stony ground under Haladdin vibrated with a new ominous sound: a dry fast drumming which quickly congealed into a rumble resembling an avalanche. A large troop of riders was approaching along the highway, and resurgent fear was already yelling at him:
"They saw you! They're surrounding you! Run!.." -- when the sergeant's calm whisper brought him back to his senses:
"Ready! On my mark -- no earlier! -- run as fast as you can. Take the pack, the crutches, and the weapons; I'll take the baron. This is our one and only chance." Meanwhile the troop had arrived at the outpost and the usual commotion ensued: cursing riders were pushing their way through the throng of milling foot soldiers, their commander was arguing with the local one, the guttural shouts of the Easterlings mingled with the Elves' alarmed trilling, the roof suddenly sported three silhouettes rather than one -- and then unbelieving Haladdin heard a quiet: "Now!"
He had never run so fast in his life, never mind failing strength. He made it to the blind zone under the dilapidated wall in a flash, dropped his burden and still managed to get back to help Tzerlag, who was halfway there, lugging the baron on his back. The scout shook his head -- no time, it'd take longer to switch. Faster, faster! Oh One, how much longer will those dumb sentries stare at the new arrivals -- a second? three? ten? They got to the ruins, expecting an alarm any moment, and dropped to the ground immediately; Tangorn must have been in bad shape, as he did not even moan. Scraping their faces and hands on the bactrian thornbush, they scrambled into a wide crack in the wall and suddenly found themselves in an almost intact room. All its walls were whole, only the ceiling sported a large gap through which they could see the rapidly graying dawn sky; the entrance was entirely blocked with a mound of broken bricks. Only then did Haladdin realize: they've made it after all! Now they had the best hideout possible, just like a duck sitting on her eggs right under a falcon's nest.
He leaned against a wall and closed his eyes just for a moment, and immediately gentle waves carried him away, whispering: it's all over, rest for just a few minutes, you've earned them... up, down, up, down... what are these waves? Tzerlag? Why is he shaking my shoulder so furiously? Oh damn! Thanks, friend -- of course I have to attend to Tangorn immediately. Nor do I have a few minutes to rest -- the cola's effect will wear off soon, and then I'll just plain fall apart... where's that damn medkit?
Chapter 14
Mordor, Morgai plateau
April 21, 3019
Evening came. The molten gold of the sun was still boiling in the cauldron formed by two peaks of the Mountains of Shadow, sharp burning sparks escaping it from time to time, but a transparent purplish haze was already encroaching on the foothills colored by the sunset. The cold blue of the sky, almost azure at its eastern end, contrasted beautifully with yellowish-pink (the color of a Khandian melon) sedimentary crags of Morgai, cut by deep ink-black gorges. The sides of the flattop clay foothills adjoining the plateau were draped in ash-gray serge and salsola, dotted here and there with splashes of red -- patches of wild tulips.
Haladdin was of two minds about those flowers. Just as every tulip was beautiful individually, so did the half-acre patches they formed seem unnatural and ominous. It must have been because their color exactly matched that of bright red arterial blood when in the sun, and crimson vein blood when in the shade, like right now. Serge and tulips; ash and blood. Perhaps he would have discerned different connotations at another time.
"About a mile and a half left." Tzerlag, walking in the lead, turned to his companions and nodded towards a bright patch of green oozing out of a large dale onto the yellow clay of the foothills. "What do you say, Baron -- we stop for a break now or make one final push and then settle down decent-like?"
"Guys, enough coddling me already," the Gondorian answered somewhat irritably. He could already use his leg almost normally, although he still used crutches, and had even insisted on carrying part of the load. "I'll never get back into normal shape that way."
"All complaints to the doctor, please, I've no responsibility here. What does medicine recommend, eh?"
"Chew some cola, of course," Haladdin quipped.
"Aw, get lost!"
The joke was indeed of doubtful quality: none of them could recall the finale of their forced march to the ruins at the outpost without shuddering. Cola does not give a body new strength, it only mobilizes the reserves it already has. Such mobilization can occur spontaneously, when a man jumps a dozen yards to save his life, or pulls a half-ton stone out of the ground with his bare hands; cola allows one to perform such feats on demand, and then comes the payback: having exhausted his reserves in a critical minute, the person turns into jelly for a day and a half, both physically and mentally. That was exactly what happened to them that morning, right after Haladdin managed to patch up Tangorn's thigh. The baron soon got the shakes, as the fever of his wound combined with opium withdrawal; he needed urgent help, but neither the doctor nor the scout could so much as move an eye, like beached jellyfish. Some ten hours later Tzerlag did manage to get up, but all he could do was give the wounded man the rest of the Elvish wine and cover him with all the cloaks they had; Haladdin came back to life too late to nip the baron's illness in the bud. He did manage to prevent overall sepsis, but the wound developed a large local inflammation; Tangorn ran a fever and became loudly delirious, which was the worst part -- enemy soldiers used the back of the ruins as a latrine and were constantly coming and going, so much so that the sergeant began seriously considering putting him out of his misery before he gave them all away with his mutterings. Praise the One that this did not become necessary -- by the end of the second day the Elvish antiseptics had worked, Tangorn's fever went down and the wound started to close quickly. The adventure was far from over, though. It turned out that, unbeknownst to their officers, the mercenaries had put up a huge vat making araka -- a local brew made from manna -- in one of the adjoining ruined rooms and gathered there for a drink or three every nightfall. The companions mostly got used to the soldiers (just sit quietly as a mouse during the party in their well-isolated room), but Haladdin vividly pictured some overzealous corporal discovering the source of the `water of life' and taking the pains to examine every room around: "Hey, you three! Ten-shut, lushes! What's your platoon? Where're your uniforms, assholes?" Just imagine blowing it all like that...
Still, while hiding in the ruins was dangerous, venturing forth would have been total madness: mounted and foot patrols of Easterlings and Elves kept combing the desert, examining even fox tracks. Meanwhile a new problem arose: water shortage. They had to use too much water on the wounded man, and there was no way to replenish the stock, since there was foot traffic around the outpost well day and night. After five days the situation became critical -- they had half a pint between them. The baron recalled his Teshgol adventure and gloomily mentioned frying pan and fire. What rotten luck, Haladdin thought: this is the first time in our three weeks in the desert that we're actually thirsty, and that less than a hundred yards from a well!
Salvation came from an unexpected quarter -- on the sixth day the first sandstorm of the season started. A yellow wall approached from the south, slowly extending upwards -- it seemed that the desert horizon was rolling up like the ragged edge of a monstrous scroll; the sky turned ashen, and one could look at the whitish noon sun without squinting, as if it was the moon. Then the boundary between earth and sky disappeared, as if two enormous hot frying pans came together, raising myriads of grains of sand into the air between them; their mad dance lasted for more than three days. Tzerlag knew better than the others what a samoom was like, and offered a sincere prayer to the One for all those caught
away from shelter -- not even an enemy deserves such a fate. The One must have ignored the part about enemies; later they gathered from soldiers' talk that several patrols (about twenty men in total) did not make it back to the base in time and were certainly dead. There was no more reason to search for Eloar, not even for his corpse. In the evening Tzerlag wrapped himself in the Elvish hooded cloak and finally made it to the courtyard well under the cover of the suffocating yellow fog. So when Tangorn raised a still-wet flask a few minutes later and offered a toast to the desert demons, the scout frowned doubtfully but did not object. They left their hideout on the last night of the sandstorm, when the wind had mostly failed and did no more than drag wisps of sand along the ground, obliterating all tracks. The scout led his comrades west, to Morgai, hoping to meet nomadic Orocuens who would be bringing their cattle there to the spring pastures, and rest a little with one of his numerous relatives. They detoured to Eloar's camp along the way and dug up the trophies that Tzerlag had been so far-sighted to hide back then. The scout used the opportunity to check on the Elf's corpse and found it nearly fully mummified; isn't it strange that neither carrion-eaters nor worms ever touch the Elvish dead -- are they poisonous or something?.. They started their quick march towards the mountains with the first light: to move during the day was to take a huge risk, but they had to use the short time they had when they did not have to worry about concealing their tracks. By the end of the second day the company got to the plateau, but Tzerlag had seen no nomads, and it was beginning to seriously bother him.
The dale where they camped was green because a little but talkative spring lived there. It must have been lonely and now hurried to tell its unexpected guests all the news of its tiny world: spring is late this year, so the blue irises at the third bend are not in flower yet, but yesterday it got a visit from some gazelles it knew, an old male with a couple of females... one could listen to this quiet melodious murmur forever. Only a man who has spent weeks in the desert drinking nothing but bitter salty water at the bottom of cattle watering holes and meager drops of tasteless tzandoi distillate can understand what it is like to immerse one's face into living, running water. It can only be compared to the first touch of a lover after a long separation; no wonder that the imagination of desert dwellers has no pompous Crystal Palace of Delights at the center of its Paradise, but rather a small lake under a waterfall... Then they drank tea brewed to oily blackness, ceremoniously passing around their only nicked tea bowl, somehow preserved by the sergeant through all the troubles ("Real Khandian work, I'll have you know"), and now Tzerlag was unhurriedly explaining to Tangorn that green tea has a multitude of virtues, whereas the question of whether it's better than black tea is akin to the ridiculous one of whether one loves mother or father best -- each has its time and place. For example, in the heat of midday... Haladdin was only half- listening to the discourse, just like he was listening to the murmuring of the brook behind large stones, experiencing marvelous moments of quiet happiness, kind of like... family happiness, perhaps?